Technical Artist

Thinking out loud about technical art.

Game dev, technical art, and the weird in-between. I make videos, write about the craft, and share projects, experiments and ideas from my work in the games industry.

Latest blog post

Systems & Style

How technical art, systems thinking and artistic intent come together to create something that feels good, and works.

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About

I’m a Technical Artist with 5+ years in the games industry, working across VFX, shaders, materials, rendering, lighting, and optimisation.

I’ve shipped projects for PC, mobile, console and VR, and I’m always curious about what’s next.

Learn more about me

Recent work

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Stylized Snow Weather System Environment Art & Lighting VFX & Shader Experiments Technical Art for Mobile